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reflex range

A vibe-coded shooter game — play it in your browser, no install. A browser-based 3D first-person target shooting game built with Three.js — click to play, shoot targets before time runs out. Built as Assignment 1 for the Vibe Coding with AI Agents course (SMIT).

by @AdeelHussain20255 · AdeelHussain20255/reflex-range on GitHubLANG JavaScriptHOSTED ON REFLEX-RANGE.VERCEL.APPUPDATED 17 Aug 2026

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Controls: Click anywhere on the screen to lock your mouse and start the round

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From the README

A browser-based 3D first-person target shooting game built with Three.js, plain HTML/CSS/JavaScript — no frameworks, no build tools. Built as a college assignment to create and deploy a 3D web game.

Live demo: [add your Vercel URL here after deployment]

Reflex Range drops the player into a first-person shooting range. Targets pop up at random positions on the walls, and the player has 60 seconds to shoot as many as possible before the round ends and a final score/accuracy screen appears.

Built as a 3D web game assignment — Vibe Engineering with AI Agents.

Read the full README on GitHub →

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