◀ VibeCruiser

action hero academy shooting range

A free browser game — play it in your browser, no install. Action Hero Academy Shooting Range — a js13kGames 2019 game by @crhallberg.

by @js13kGames · js13kGames/action-hero-academy-shooting-range on GitHubLANG JavaScriptHOSTED ON JS13KGAMES.COMUPDATED 24 Sep 2026

Vote and save it — continue with GitHub or sign in free

Made this, @js13kGames? See how many people played it → or use email

▶ Play full screen ▲ Vote with GitHub ▲ Vote with email

GitHub asks to share your profile and email with us. We never post anything.

Open the live demo Source on GitHub

From the README

To refresh page from fullscreen (annoying)

I couldn't find any official way to get debugging info from the Oculus Quest since it only connects over Wi-Fi (if at all) and the SteamVR logs don't pick up anything.

So I dropped a text element into the world and used that as my string log. You can put this element inside the camera if you want it to be visible as a UI element, but I didn't do that.

I have a few game concepts that involve pulling the player along or changing their view but trying to override the default WebVR camera is a pain.

Read the full README on GitHub →

Built something like this? Submit your vibe — free account, takes a minute. How listing works.

More like this

Made this?

Claim it: create a free account, then press CLAIM THIS in the cruiser. Put the badge below in your README or on your demo page first; that link is how we know it's yours.

Your project is on the cruise, loaded live from your own site. Put the badge in your README or on the demo page: it shows your live play count, it links back to this page, and everyone who lands here is one click from running the real thing.

On VibeCruiser

How listing, the badge and claiming work →